BlockTag
Parameters
txt
BlockTag - The root tag.
├ id: (string) The id of the custom block.
├ material: (string) The vanilla Minecraft block to use. Keep note of all the vanilla behaviors.
├ loot:
| ├ ignore_gamemode: (boolean) when true the loot will drop no matter what game mode the player is in. default: false.
| ├ type: (enum) types: `loot` will use the table. `this` will drop the custom block.
| └ table: (string) needed if type=loot. references a loot_table.
└ on_destory: (obj) when the block has been broken. Event Trigger
Example
snbt
{
BlockTag: {
id: "custom:block",
material: "minecraft:cobblestone",
loot: {
ignore_gaemmode: true,
type: "minecraft:loot",
table: "<the loot-table to use>"
},
on_destory: {}
}
}