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Bandage

BandageNether BandageEnd BandageWater Bandage

A Bandage is an item used to give the player positive effects.

Variants

There are 4 variants of bandages:

  • Bandage
  • Nether Bandage
  • End Bandage
  • Water Bandage

Obtaining

Generated loot

ItemStructureQuantityChance
BandageMineshaft3?
Nether BandageBastion Remnant3?
BandageDesert Pyramid3?
End BandageEnd City3?
BandageIgloo3?
BandageJungle Pyramid3?
Nether BandageNether Fortress3?
Nether BandageRuined Portal3?
Water BandageShipwreck3?
BandageMonster Room3?
BandageBonus Chest3?
Water BandageOcean Ruins3?
BandageWoodland Mansion3?

Usage

When using a bandage, the display zooms in slightly. Charging the bandage to its maximum causes it to visually shake as an indicator. Releasing the button applies effects to the user. Using a bandage can be canceled by switching to another hotbar slot while holding use. If you fail to charge the bandage to its maximum it will fail to apply the effects and won't be consumed.

ItemStatus Effects
BandageSaturation (00:02)
Regeneration (00:02)
End BandageSaturation (00:02)
Regeneration (00:02)
Slow Falling II (1:00)
Nether BandageSaturation (00:02)
Regeneration (00:02)
Fire Resistance II (1:00)
Water BandageSaturation (00:02)
Regeneration (00:02)
Water Breathing II (1:00)

Data Values

ID

Data pack Edition:

NameNamespaced IDTranslation Key
BandageInternal:
bandage:bandage
In-game:
minecraft:bow
item.bandage.bandage
End BandageInternal:
bandage:end_bandage
In-game:
minecraft:bow
item.bandage.end_bandage
Nether BandageInternal:
bandage:nether_bandage
In-game:
minecraft:bow
item.bandage.nether_bandage
Water BandageInternal:
bandage:water_bandage
In-game:
minecraft:bow
item.bandage.water_bandage

Item data

Bandages have custom data associated with them that contains various properties.

See item-format for info about these properties.

History

Data pack Edition
Initial releaseAdded Bandages

Not associated with or approved by Mojang Studios or Microsoft